Create epg-grabber.js

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Aleksandr Statciuk 2021-10-06 00:36:28 +03:00
parent 5add5a545e
commit 9a752f0b0a
1 changed files with 64 additions and 0 deletions

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bin/epg-grabber.js Executable file
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#! /usr/bin/env node
const { Command } = require('commander')
const program = new Command()
const path = require('path')
const grabber = require('../src/index')
const utils = require('../src/utils')
const { name, version, description } = require('../package.json')
program
.name(name)
.version(version, '-v, --version')
.description(description)
.option('-c, --config <config>', 'Path to [site].config.js file')
.option('-o, --output <output>', 'Path to output file', 'guide.xml')
.option('--channels <channels>', 'Path to channels.xml file')
.option('--lang <lang>', 'Set default language for all programs', 'en')
.option('--days <days>', 'Number of days for which to grab the program', 1)
.option('--delay <delay>', 'Delay between requests (in mileseconds)', 3000)
.option('--debug', 'Enable debug mode', false)
.parse(process.argv)
const options = program.opts()
const config = utils.loadConfig(options)
async function main() {
console.log('\r\nStarting...')
if (options.channels) config.channels = options.channels
else if (config.channels)
config.channels = path.join(path.dirname(options.config), config.channels)
else throw new Error("The required 'channels' property is missing")
console.log('Parsing:')
let programs = []
const channels = utils.parseChannels(config.channels)
for (let channel of channels) {
await grabber.grab(channel, config, result => {
result.on('data', function (data) {
console.log(
` ${config.site} - ${data.channel.xmltv_id} - ${data.date.format('MMM D, YYYY')} (${
data.programs.length
} programs)`
)
})
result.on('error', function (err) {
console.log(` Error: ${err.message}`)
})
result.on('done', function (results) {
programs = programs.concat(results)
})
})
}
const xml = utils.convertToXMLTV({ config, channels, programs })
utils.writeToFile(config.output, xml)
console.log(`File '${config.output}' successfully saved`)
console.log('Finish')
}
main()